This is now the time to buy good, used ships at a low price. Also it is not economically viable to operate the ships because the income nowhere covers the overhead fixed costs, such as maintenance and finance, still have to be earned. In this situation, the ships cannot be sold profitably because the ships' prices have dropped (supply and demand). If the business is exceptionally poor, it may be necessary for the ship owner to temporarily lay his ships up. If the coffee harvest was bad, the freight rates will drop even though the coffee price has risen, because the shipping capacity is now in excess. Now, if a lot of owners start to compete for the business, the freight capacity will start to increase, with a consequent drop in freight rates. If, for example, there has been a good coffee harvest, coffee prices will drop, and since there is a lot of coffee to be shipped, the freight charges will rise. Whether a tramp ship owner makes a profit depends upon: on the one hand, the laws, regulations and subsidies of his country, and on the other, the rules of supply and demand. This aspect of the shipping business is the focus of Ports of Call. These ships, called "tramp" ships, are usually prepared to transport all kinds of goods. The remaining 20% are open to the free competition of ships under other flags. About 80% of the goods (called "cargo volume") transported between two countries is handled by ships registered under the flags of the countries concerned. The traffic of goods by sea is organized in accordance with international agreements and contracts between individual countries. Originally launched for the Amiga now available for PCs on Steam. But the goal is to trade freight and transport them using ships. Ports Of Call is a trade simulation game with some action parts.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |